
$(document).ready(function(){
	
			$("#sound").remove();
	/*
	var ua = navigator.userAgent;
	var isTouchable = false;
	var touchDevices = ["iPhone", "iPod", "iPad"];
	for (var d = 0; d < touchDevices.length; d++) {
		var device = touchDevices[d];
		if(ua.match(new RegExp(device, "i"))){	isTouchable=true;break;}
	};	
	if(isTouchable){
		$("#sound").remove();
	}
	var isSupport=false;

	try {
		var audio = new Audio("");
		if(audio.canPlayType){
			var canPlayOgg = ("" != audio.canPlayType("audio/ogg"));
			var canPlayMp3 = ("" != audio.canPlayType("audio/mpeg"));
			 if(canPlayOgg){
				// oggをサポートしている
				audio.src = "/common/sound/sample_bgm.ogg";
				isSupport=true;
				audio.autoplay = false;
				audio.preload = true;
				audio.autobuffer=true;
				audio.volume=0.1;
				audio.loop=true;
			}else if(canPlayMp3){
				// mp3をサポートしている
				audio.src = "/common/sound/sample_bgm.mp3";
				isSupport=true;
				audio.autoplay = false;
				audio.preload = true;
				audio.autobuffer=true;
				audio.volume=0.1;
				audio.loop=true;
			}
		}
	} catch (e) {
		// HTML5 Audioをサポートしていなければ例外が発生
		audio = null;
			$("#sound").remove();
	}
	var fadeIn;
	function audioEvent(e){
	//NETWORK_EMPTY = 0 	networkStateがとる値。要素の初期状態。
	//NETWORK_IDLE = 1 	networkStateがとる値。ネットワーク接続を行う直前。まだ接続はしていない。
	//NETWORK_LOADING = 2 networkStateがとる値。ダウンロード中。
	//NETWORK_LOADED = 3 	networkStateがとる値。メディアデータのダウンロードが完了した。
	
		if(audio.networkState==2||audio.networkState==3){
			
			
			var cTime=$.cookie("cTime");
			var playing=$.cookie("playing");
			try {
				audio.currentTime=cTime ? cTime : 0;
			} catch (e) {
				audio.currentTime=0;
			}
			playing= playing ? playing : "yes"
			if(playing=="yes"){
				audio.play();
				audio.volume=0;
				fadeIn=setInterval(fadeInAudio, 100);
			} else {
				$("#sound").removeClass("soundStop");
				$("#sound").addClass("soundPlay");
			}
		}
	}
	function fadeInAudio(){
		audio.volume+=0.01;
		if(audio.volume>0.1){
			audio.volume=0.1;
			clearInterval(fadeIn);
		}
	}
	function onPlayStop(){
		
		if(audio.paused){
			audio.play();
			$("#sound").removeClass("soundPlay");
			$("#sound").addClass("soundStop");
		} else {
			audio.pause();
			$("#sound").removeClass("soundStop");
			$("#sound").addClass("soundPlay");
		}
		
	}
	if(isSupport){
		audio.load();
		$("#sound").click(onPlayStop);
		audio.addEventListener("loadeddata",audioEvent, false);
	}
	
	$(window).unload(function(){
		var cTime= audio ? audio.currentTime : 0;
		var playing=(!audio.paused) ? "yes":"no";
		$.cookie("cTime",cTime,{expires:1,path:'/'});
		$.cookie("playing",playing,{expires:1,path:'/'});
	})
*/
});
